QC Games is looking for a seasoned Senior Technical Artist to collaborate with the various art teams to optimize and migrate existing content to additional platforms.


  • Establish and maintain asset creation guidelines for new platforms

  • Guide optimization of new and existing content. Including models, materials, textures, vfx, and animations

  • Create and maintain existing toolsets and pipelines


  • At least 7 years of professional experience in the games industry, including hands on experience optimizing art content, with multiple shipped titles

  • Demonstrable proficiency with Maya, Photoshop, Substance products

  • Solid experience with Unreal Engine 4

  • Demonstrable technical trouble shooting abilities

  • Solid knowledge Maya scripting with Python and MEL

  • Excellent understanding of the technical side of game development

  • Current gen console development experience

  • Pluses:

  • C++, C#, Javascript, or other programming knowledge

  • Shader authoring skills (HLSL, GLSL, CGFX) knowledge

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